Physics

Sound Intensity and Decibels

Calculate sound intensity and decibel levels for incoherent sources spreading spherically.

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Sound Intensity and Decibels

Concept Overview

Sound intensity (I) is defined as the acoustic power (P) transferred per unit area in a specific direction. For an isotropic source in a free field (where there are no reflections), the power spreads spherically, meaning the intensity decreases with the square of the distance (r) from the source: I = P / (4πr2).

Because human hearing perceives a vast range of intensities, the sound intensity level (β) is commonly expressed in decibels (dB), a logarithmic scale relative to a reference intensity (I0 = 10-12 W/m2): β = 10 log10(I / I0).

Worked Example

Let's calculate the intensity and decibel level for a typical scenario from the module.

  1. Inputs: Power per source P: 100 mW, Distance r: 5 m, Incoherent source count N: 2
  2. Convert Power to Watts: P = 100 mW = 0.1 W
  3. Total Power for N Incoherent Sources: Total P = N × P = 2 × 0.1 W = 0.2 W
  4. Calculate Intensity I = Total P / (4πr2): I = 0.2 / (4 × π × 52) = 0.2 / (100π) ≈ 6.36619772368e-04 W/m2
  5. Calculate Decibel Level β = 10 log10(I / I0): β = 10 × log10(6.36619772368e-04 / 10-12) ≈ 88.0388012297 dB

Experiment: Inverse-Square and Multi-Source Addition

Use the interactive Sound Intensity and Decibels module to explore these effects:

  1. Set the Power per source P to "1" (mW).
  2. Set the Distance r to "1" (m) and Incoherent source count N to "1". Observe the baseline intensity level (~79.0079 dB).
  3. Double the distance by setting Distance r to "2". Notice the intensity drops to one quarter, and the level decreases by exactly ~6.02 dB (which is 20 log10(2)).
  4. Return Distance r to "1", and increase the Incoherent source count N to "10". Observe that 10 times the intensity results in exactly a +10 dB increase in the level (~89.0079 dB).
  5. Set the Power per source P to "0" (mW) to see the limit case where the logarithmic level drops to "minus infinity".
  6. Restore Power per source P to 1, Distance r to 1 and Incoherent source count N to 1. The combined and single-source comparison readouts are both shown and match exactly.
  7. Set Distance r to 0. The real domain error appears and intensity/level readouts disappear. Restore 1, then clear Incoherent source count N, observe its integer error and restore 1.
  8. Set Power per source P to 1000, Distance r to 20 and Incoherent source count N to 10. The finite intensity is about 0.00198943678865 W/m2 and level about 92.9873014465 dB.

Model Limitations

  • Ideal Free Field: The drawing is one representative cross-section of a spreading sphere and auto-fits the selected radius; it does not place all sources or predict their individual physical positions. This model assumes a perfectly lossless free field with no reflections, absorption by the air, or obstacles. In real environments, room acoustics (reverberation) drastically alter intensity spreading.

  • Incoherent Addition: The sources are modeled as mutually incoherent, meaning their intensities add linearly. If sources were coherent, their amplitudes (pressures) would add, causing constructive and destructive interference patterns not simulated here.

  • Physical vs. Perceived: This calculates the objective physical intensity level (dB). It does not model perceived loudness (Phons), A-weighting, or any biological health recommendations.

References

You can learn more about sound intensity and decibels from this primary reference:

Experience it interactively

Adjust parameters, observe in real time, and build deep intuition with Riano’s interactive Sound Intensity and Decibels module.

Try Sound Intensity and Decibels on Riano →

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